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		<title><![CDATA[FoxelBox Gaming Community - All Forums]]></title>
		<link>https://foxelbox.com/forums/</link>
		<description><![CDATA[FoxelBox Gaming Community - https://foxelbox.com/forums]]></description>
		<pubDate>Thu, 16 Apr 2026 22:47:33 +0000</pubDate>
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			<title><![CDATA[Form submission: Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=596</link>
			<pubDate>Thu, 03 Jul 2025 04:13:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=319">Kaisenymes</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=596</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: Kaiseideer<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: -1850, 3175 main<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Description</span>: Back in 2015, I joined Foxelbox and made a church as my first build of a greater build being my birch city Arberoth and was going to submit my throne room for architect but the rank system changed and I got trusted rank. For my almost 10-year anniversary again for architect I am submitting this; the Birch Sanctum Cathedral for my birch city version 2. The church I made was moved to a nice little birch forest on top of a hill and sort of isolated from the rest of the city. This time, my cathedral is isolated on an island but at the center of everything if that makes sense. The city basically worships birch and all buildings are made of it in a birch forest. The city is also a city of purity. It took approximately 24 or less hours of constant play as I had to do terrain smoothing before building. Complete with shrines with bells and a pulpit for the priest.<br />
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			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: Kaiseideer<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: -1850, 3175 main<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Description</span>: Back in 2015, I joined Foxelbox and made a church as my first build of a greater build being my birch city Arberoth and was going to submit my throne room for architect but the rank system changed and I got trusted rank. For my almost 10-year anniversary again for architect I am submitting this; the Birch Sanctum Cathedral for my birch city version 2. The church I made was moved to a nice little birch forest on top of a hill and sort of isolated from the rest of the city. This time, my cathedral is isolated on an island but at the center of everything if that makes sense. The city basically worships birch and all buildings are made of it in a birch forest. The city is also a city of purity. It took approximately 24 or less hours of constant play as I had to do terrain smoothing before building. Complete with shrines with bells and a pulpit for the priest.<br />
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			<title><![CDATA[Update 1.21.4 Now Available on FoxelBox!]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=594</link>
			<pubDate>Thu, 09 Jan 2025 20:05:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=31">Xaihn</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=594</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">The FoxelBox server has recently been updated to the 1.21.4 version of Minecraft!</span><br />
<br />
Major updates to the server include:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New map for newer generation and features</span><ul class="mycode_list"><li>We have updated the map to allow for newer game features and terrain generation.<br />
</li>
<li>While Terralith 2.0 was interesting, it was too far detached from survival to be playable for some.<br />
</li>
<li>As per usual, the old map is still accessible to Staff. If you have an old build that needs to be ported over from the previous map, please reach out to a Staff member for assistance.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Guests are no longer confined to their own space</span><ul class="mycode_list"><li>Invite your friends to play with you on the same map immediately!<br />
</li>
<li>The reach of their exploration is limited to a 2,000-block diameter around spawn.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">New methods for promoting players</span><ul class="mycode_list"><li>We are planning to move away from the build-focused promotion system.<br />
</li>
<li>While you can still obtain rank through building, we intend to help people progress through the ranks with various other methods such as community involvement.<br />
</li>
<li>More to come on these other avenues for promotion soon.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Player home limitations</span><ul class="mycode_list"><li>To promote the use of warps and community building, we have limited the number of homes you can set to one (1) per player.<br />
</li>
<li>There are already several Yeet Pad warps set up outside spawn to transport players to new regions of the map.<br />
</li>
<li>We will open a Warp Request form on the forums for players looking to create new warps for the server.<br />
</li>
<li>Requirements may apply for the request process. More to come when the request form opens up.<br />
</li>
</ul>
<br />
Please reply to this thread or message in #minecraft on Discord with any questions you may have.<br />
<br />
We're excited to see everyone on the new map, and look forward to a great year on FoxelBox!<br />
Thank you,<br />
FoxelBox Staff]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">The FoxelBox server has recently been updated to the 1.21.4 version of Minecraft!</span><br />
<br />
Major updates to the server include:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New map for newer generation and features</span><ul class="mycode_list"><li>We have updated the map to allow for newer game features and terrain generation.<br />
</li>
<li>While Terralith 2.0 was interesting, it was too far detached from survival to be playable for some.<br />
</li>
<li>As per usual, the old map is still accessible to Staff. If you have an old build that needs to be ported over from the previous map, please reach out to a Staff member for assistance.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Guests are no longer confined to their own space</span><ul class="mycode_list"><li>Invite your friends to play with you on the same map immediately!<br />
</li>
<li>The reach of their exploration is limited to a 2,000-block diameter around spawn.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">New methods for promoting players</span><ul class="mycode_list"><li>We are planning to move away from the build-focused promotion system.<br />
</li>
<li>While you can still obtain rank through building, we intend to help people progress through the ranks with various other methods such as community involvement.<br />
</li>
<li>More to come on these other avenues for promotion soon.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Player home limitations</span><ul class="mycode_list"><li>To promote the use of warps and community building, we have limited the number of homes you can set to one (1) per player.<br />
</li>
<li>There are already several Yeet Pad warps set up outside spawn to transport players to new regions of the map.<br />
</li>
<li>We will open a Warp Request form on the forums for players looking to create new warps for the server.<br />
</li>
<li>Requirements may apply for the request process. More to come when the request form opens up.<br />
</li>
</ul>
<br />
Please reply to this thread or message in #minecraft on Discord with any questions you may have.<br />
<br />
We're excited to see everyone on the new map, and look forward to a great year on FoxelBox!<br />
Thank you,<br />
FoxelBox Staff]]></content:encoded>
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		<item>
			<title><![CDATA[Caves & Cliffs Update Coming To FoxelBox]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=593</link>
			<pubDate>Sat, 08 Jan 2022 19:22:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=31">Xaihn</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=593</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Hello FoxelBox!</span></span><span style="font-size: small;" class="mycode_size"> </span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">This post will mostly mirror the announcement in Discord but will include some additional information. We will be leaving this thread open for any questions.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We hope the holidays were wonderful for you and yours, and we figure what better way to greet the new year than to announce we are officially updating to Caves &amp; Cliffs (1.18.1) on <span style="font-weight: bold;" class="mycode_b">January 15, 2022.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">As with every major update that significantly changes terrain generation, <span style="font-weight: bold;" class="mycode_b">our map will be updated.</span> We recommend marking the build you want to save, and putting a message in the new schematics channel on Discord with its coordinates so a member of staff can save your build (limitations apply, more information is posted in the schematics channel)</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In the following two weeks from this message, we have begun setting up the new map as Jawa continues to iron out plugins and permissions. If there is anything you all would like to see in the new server spawn/hub, please let us know in the Minecraft Discord channel!</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">New features and changes:</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">Feature Changes</span></span></span></span><br />
<br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New map generation: <span style="color: #9a00b2;" class="mycode_color">Terralith 2.0</span>!</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Because we are resetting the map due to major terrain generation changes in Caves &amp; Cliffs, we are using the data pack Terralith 2.0.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">This data pack hosts some incredible custom biomes and terrain generation that compliment the new build height and depths well.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Check out their page on <a href="https://www.curseforge.com/minecraft/mc-mods/terralith" target="_blank" rel="noopener" class="mycode_url">Curse Forge</a> to preview what the new generation looks like!</span></span><br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: The Guest Region</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The Guest region is no longer a part of the main map and is hosted in its own world separate from the main map.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Players of any rank are now able to play in the Guest region (locked to survival).<br />
- We want members of the server who invite their friends to play together.</span></span><br />
- We understand being a guest for a trial period before getting to play together can be frustrating and ultimately defeat the purpose of inviting them on our server.<br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Like with the old Guest region; lava/obsidian are removed entirely and players cannot access the Nether or End dimensions.</span></span><br />
- This is to prevent extreme grief such as lava casting.<br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: Homes</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Homes are now limited per rank.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">Changes not finalized, limits TBD.</span></span></span><br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-family: Verdana;" class="mycode_font">Ranking Changes</span><br />
</span></span></span><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New rank: <span style="color: #0074d9;" class="mycode_color">Super Builder</span>!</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #0074d9;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Super Builder</span></span> has replaced <span style="color: #17b529;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Advanced Builder</span></span> as the creative-enabled rank. </span></span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Changes to: <span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span> rank is now survival-only. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We are adding new features to the rank that separate it from Builder.<br />
- Survival Fly (/sfly)<br />
- Walk Speed/Fly Speed (/speed &lt;#&gt;)<br />
- Personal Time/Weather (/ptime, /pweather)<br />
- Fullbright (/fullbright)</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All features are available with every rank beyond <span style="font-weight: bold;" class="mycode_b"><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span></span></span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Additional information to rank changes:</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Existing <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced </span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Builders</span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"> will be given the choice to remain in their current rank or be promoted immediately to <span style="font-weight: bold;" class="mycode_b"><span style="color: #0074d9;" class="mycode_color">Super Builder</span></span>.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Adding a new tier to the hierarchy can seem daunting but rest assured, this does not mean getting creative will be more difficult.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In an effort to smooth out the progression from <span style="font-weight: bold;" class="mycode_b"><span style="color: #4cea5e;" class="mycode_color">Builder</span></span> to <span style="font-weight: bold;" class="mycode_b"><span style="color: #419dc1;" class="mycode_color">Architect</span></span>, we have balanced the ranks so there are 2 survival and 2 creative ranks. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We have also tweaked the approval of rank applications to be more uniform. </span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">As always, we're excited to see every one of you with the new update! We hope that 2022 can be a year of growth for our community and that these changes will lend themselves to new and old members alike. We are open to suggestions and concerns. This will be a large transition however, we aim to make this as painless as possible.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">This thread will be updated periodically with additional changes as some changes are not finalized. The changelog will be in the thread below.</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This document may be modified, restated, and/or amended at any time at the discretion of the Senior Management of FoxelBox or its owners.</span></span></div>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Hello FoxelBox!</span></span><span style="font-size: small;" class="mycode_size"> </span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">This post will mostly mirror the announcement in Discord but will include some additional information. We will be leaving this thread open for any questions.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We hope the holidays were wonderful for you and yours, and we figure what better way to greet the new year than to announce we are officially updating to Caves &amp; Cliffs (1.18.1) on <span style="font-weight: bold;" class="mycode_b">January 15, 2022.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">As with every major update that significantly changes terrain generation, <span style="font-weight: bold;" class="mycode_b">our map will be updated.</span> We recommend marking the build you want to save, and putting a message in the new schematics channel on Discord with its coordinates so a member of staff can save your build (limitations apply, more information is posted in the schematics channel)</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In the following two weeks from this message, we have begun setting up the new map as Jawa continues to iron out plugins and permissions. If there is anything you all would like to see in the new server spawn/hub, please let us know in the Minecraft Discord channel!</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">New features and changes:</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">Feature Changes</span></span></span></span><br />
<br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New map generation: <span style="color: #9a00b2;" class="mycode_color">Terralith 2.0</span>!</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Because we are resetting the map due to major terrain generation changes in Caves &amp; Cliffs, we are using the data pack Terralith 2.0.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">This data pack hosts some incredible custom biomes and terrain generation that compliment the new build height and depths well.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Check out their page on <a href="https://www.curseforge.com/minecraft/mc-mods/terralith" target="_blank" rel="noopener" class="mycode_url">Curse Forge</a> to preview what the new generation looks like!</span></span><br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: The Guest Region</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The Guest region is no longer a part of the main map and is hosted in its own world separate from the main map.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Players of any rank are now able to play in the Guest region (locked to survival).<br />
- We want members of the server who invite their friends to play together.</span></span><br />
- We understand being a guest for a trial period before getting to play together can be frustrating and ultimately defeat the purpose of inviting them on our server.<br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Like with the old Guest region; lava/obsidian are removed entirely and players cannot access the Nether or End dimensions.</span></span><br />
- This is to prevent extreme grief such as lava casting.<br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: Homes</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Homes are now limited per rank.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">Changes not finalized, limits TBD.</span></span></span><br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-family: Verdana;" class="mycode_font">Ranking Changes</span><br />
</span></span></span><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New rank: <span style="color: #0074d9;" class="mycode_color">Super Builder</span>!</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #0074d9;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Super Builder</span></span> has replaced <span style="color: #17b529;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Advanced Builder</span></span> as the creative-enabled rank. </span></span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Changes to: <span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span> rank is now survival-only. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We are adding new features to the rank that separate it from Builder.<br />
- Survival Fly (/sfly)<br />
- Walk Speed/Fly Speed (/speed &lt;#&gt;)<br />
- Personal Time/Weather (/ptime, /pweather)<br />
- Fullbright (/fullbright)</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All features are available with every rank beyond <span style="font-weight: bold;" class="mycode_b"><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span></span></span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Additional information to rank changes:</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Existing <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced </span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Builders</span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"> will be given the choice to remain in their current rank or be promoted immediately to <span style="font-weight: bold;" class="mycode_b"><span style="color: #0074d9;" class="mycode_color">Super Builder</span></span>.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Adding a new tier to the hierarchy can seem daunting but rest assured, this does not mean getting creative will be more difficult.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In an effort to smooth out the progression from <span style="font-weight: bold;" class="mycode_b"><span style="color: #4cea5e;" class="mycode_color">Builder</span></span> to <span style="font-weight: bold;" class="mycode_b"><span style="color: #419dc1;" class="mycode_color">Architect</span></span>, we have balanced the ranks so there are 2 survival and 2 creative ranks. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We have also tweaked the approval of rank applications to be more uniform. </span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">As always, we're excited to see every one of you with the new update! We hope that 2022 can be a year of growth for our community and that these changes will lend themselves to new and old members alike. We are open to suggestions and concerns. This will be a large transition however, we aim to make this as painless as possible.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">This thread will be updated periodically with additional changes as some changes are not finalized. The changelog will be in the thread below.</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This document may be modified, restated, and/or amended at any time at the discretion of the Senior Management of FoxelBox or its owners.</span></span></div>]]></content:encoded>
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		<item>
			<title><![CDATA[Architect Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=83</link>
			<pubDate>Mon, 22 Mar 2021 20:43:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=114">Geoff_Faux</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=83</guid>
			<description><![CDATA[Username: Geoff_Faux<br />
Coords: 1500 -15000<br />
<br />
So basically, it's a house, but really big. There're also some secret passages <img src="https://foxelbox.com/forums/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />. And don't forget to say Hi to Maurice!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=171" target="_blank" title="">2021-03-22_15.20.37.png</a> (Size: 2.26 MB / Downloads: 19)
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=172" target="_blank" title="">2021-03-22_15.21.28.png</a> (Size: 2.27 MB / Downloads: 18)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Username: Geoff_Faux<br />
Coords: 1500 -15000<br />
<br />
So basically, it's a house, but really big. There're also some secret passages <img src="https://foxelbox.com/forums/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />. And don't forget to say Hi to Maurice!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=166" target="_blank" title="">2021-03-22_14.32.49.png</a> (Size: 1.64 MB / Downloads: 29)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=167" target="_blank" title="">2021-03-22_14.33.08.png</a> (Size: 2.11 MB / Downloads: 19)
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<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=170" target="_blank" title="">2021-03-22_15.19.58.png</a> (Size: 2.53 MB / Downloads: 17)
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=171" target="_blank" title="">2021-03-22_15.20.37.png</a> (Size: 2.26 MB / Downloads: 19)
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=172" target="_blank" title="">2021-03-22_15.21.28.png</a> (Size: 2.27 MB / Downloads: 18)
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		<item>
			<title><![CDATA[Rank request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=82</link>
			<pubDate>Tue, 16 Mar 2021 20:51:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=115">Saint coyena</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=82</guid>
			<description><![CDATA[project name: Svalbard complex<br />
<br />
Coords to build: 1189.845/ 63.000000000000/ -2764.625<br />
<br />
Player name: Saint_c0yena<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=124" target="_blank" title="">2021-03-16_20.34.25.png</a> (Size: 4.37 MB / Downloads: 9)
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			<content:encoded><![CDATA[project name: Svalbard complex<br />
<br />
Coords to build: 1189.845/ 63.000000000000/ -2764.625<br />
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		</item>
		<item>
			<title><![CDATA[Rank request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=81</link>
			<pubDate>Mon, 15 Mar 2021 18:59:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=115">Saint coyena</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=81</guid>
			<description><![CDATA[geoff faux is the one who built the bridge i built the rest of this mixed use complex<br />
<br />
coords to build: 1217.941/ 68.0000/ -1926.794<br />
<br />
Minecraft name: Saint-c0yena<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
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			<content:encoded><![CDATA[geoff faux is the one who built the bridge i built the rest of this mixed use complex<br />
<br />
coords to build: 1217.941/ 68.0000/ -1926.794<br />
<br />
Minecraft name: Saint-c0yena<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=119" target="_blank" title="">2021-03-15_18.51.24.png</a> (Size: 4.06 MB / Downloads: 0)
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		</item>
		<item>
			<title><![CDATA[Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=76</link>
			<pubDate>Sun, 07 Mar 2021 18:31:41 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=112">CruxTallendar</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=76</guid>
			<description><![CDATA[<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Minecraft Username</span></span><span style="font-size: small;" class="mycode_size">: Lord_Tallendar</span><br />
<br />
</span></span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<br />
<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span></span><span style="font-size: small;" class="mycode_size">: 790, 68, -3330</span><br />
<br />
</span></span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<br />
<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Description</span></span><span style="font-size: small;" class="mycode_size">: Teldrassil 1. (Finished)</span></span></span></span></span></span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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			<content:encoded><![CDATA[<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Minecraft Username</span></span><span style="font-size: small;" class="mycode_size">: Lord_Tallendar</span><br />
<br />
</span></span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<br />
<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span></span><span style="font-size: small;" class="mycode_size">: 790, 68, -3330</span><br />
<br />
</span></span></span></span></span></span><br />
<hr class="mycode_hr" />
<br />
<br />
<span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-size: small;" class="mycode_size"><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Description</span></span><span style="font-size: small;" class="mycode_size">: Teldrassil 1. (Finished)</span></span></span></span></span></span></span><br /><!-- start: postbit_attachments_attachment -->
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			<title><![CDATA[Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=69</link>
			<pubDate>Wed, 10 Feb 2021 05:24:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=114">Geoff_Faux</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=69</guid>
			<description><![CDATA[<span style="font-size: x-small;" class="mycode_size"><span style="font-family: Comic Sans MS;" class="mycode_font"><span style="color: #111111;" class="mycode_color">Username: Geoff_Faux</span><br />
</span></span><span style="color: #111111;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size"><span style="font-family: Comic Sans MS;" class="mycode_font">Coordinates of build: 880 100 -1300</span></span></span><br /><!-- start: postbit_attachments_attachment -->
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			<content:encoded><![CDATA[<span style="font-size: x-small;" class="mycode_size"><span style="font-family: Comic Sans MS;" class="mycode_font"><span style="color: #111111;" class="mycode_color">Username: Geoff_Faux</span><br />
</span></span><span style="color: #111111;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size"><span style="font-family: Comic Sans MS;" class="mycode_font">Coordinates of build: 880 100 -1300</span></span></span><br /><!-- start: postbit_attachments_attachment -->
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=72" target="_blank" title="">2021-02-09_23.03.55.png</a> (Size: 1.13 MB / Downloads: 13)
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			<title><![CDATA[Form Submission: Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=64</link>
			<pubDate>Mon, 01 Feb 2021 23:05:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=111">Ch1mi95</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=64</guid>
			<description><![CDATA[Username: Ch1mi95 (Chewmi, if you will)<br />
<br />
Description:<br />
The Great Tree of Kodai<br />
<br />
Amongst the tops of the spruce trees separating Kodai Meadows and a neighboring village, a monumental silhouette towers over, almost blocking the sunlight. It’s mysterious origins and large doorway entice you to it as you come across the Great Tree of Kodai. What once was used as a housing/training grounds for the soldiers of old now stands as a testament to the trials they endured to ensure they’re preparations for what seemed inevitable. Can you survive the gauntlet to the top? What of the secrets below? As old as it may be, you can be sure to find the remains of those who tried and failed the gauntlet of the Great Tree.<br />
<br />
Coords: -1144\72\-10643<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Username: Ch1mi95 (Chewmi, if you will)<br />
<br />
Description:<br />
The Great Tree of Kodai<br />
<br />
Amongst the tops of the spruce trees separating Kodai Meadows and a neighboring village, a monumental silhouette towers over, almost blocking the sunlight. It’s mysterious origins and large doorway entice you to it as you come across the Great Tree of Kodai. What once was used as a housing/training grounds for the soldiers of old now stands as a testament to the trials they endured to ensure they’re preparations for what seemed inevitable. Can you survive the gauntlet to the top? What of the secrets below? As old as it may be, you can be sure to find the remains of those who tried and failed the gauntlet of the Great Tree.<br />
<br />
Coords: -1144\72\-10643<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=69" target="_blank" title="">Big Trunkus.png</a> (Size: 3.65 MB / Downloads: 14)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Form submission: Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=63</link>
			<pubDate>Mon, 01 Feb 2021 02:27:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=110">Skeevel</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=63</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: skeevel<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: -1307, 64, -10711<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Description</span>: A nice small cozy hobbit home<br />
<hr class="mycode_hr" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=68" target="_blank" title="">jkjgxtttttttttttt.png</a> (Size: 341.63 KB / Downloads: 12)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: skeevel<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: -1307, 64, -10711<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Description</span>: A nice small cozy hobbit home<br />
<hr class="mycode_hr" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=68" target="_blank" title="">jkjgxtttttttttttt.png</a> (Size: 341.63 KB / Downloads: 12)
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			<title><![CDATA[The Lore of Kodai]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=62</link>
			<pubDate>Sun, 31 Jan 2021 17:14:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=100">Norexian</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=62</guid>
			<description><![CDATA[Hey all! As you might of seen from my Co-op build post or ADV Builder application, I am building the nation of Kodai (along with Skeevel and Ch1mi) We each have our strong points, mine being lore writing. Each chapter will be in its own google doc which I will post on this thread. <br />
<br />
Any feedback is always welcome, and if you want to be part of the lore it is very simple. Just have a build in Kodai Meadows. (The one place which actually exists so far) and send me a message! <br />
<br />
The people not in lore yet who will be getting added later on so far: Harv, Skeevel+gf, Chimi, and maybe YOU? <br />
<br />
Anyways enough chatter from me here is CHAPTER ONE: <a href="https://docs.google.com/document/d/15PF9RkydUQ-205MivHQ7nw4xPA1jt8n3PnqHqPK8084/edit?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/15PF9...sp=sharing</a>]]></description>
			<content:encoded><![CDATA[Hey all! As you might of seen from my Co-op build post or ADV Builder application, I am building the nation of Kodai (along with Skeevel and Ch1mi) We each have our strong points, mine being lore writing. Each chapter will be in its own google doc which I will post on this thread. <br />
<br />
Any feedback is always welcome, and if you want to be part of the lore it is very simple. Just have a build in Kodai Meadows. (The one place which actually exists so far) and send me a message! <br />
<br />
The people not in lore yet who will be getting added later on so far: Harv, Skeevel+gf, Chimi, and maybe YOU? <br />
<br />
Anyways enough chatter from me here is CHAPTER ONE: <a href="https://docs.google.com/document/d/15PF9RkydUQ-205MivHQ7nw4xPA1jt8n3PnqHqPK8084/edit?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/15PF9...sp=sharing</a>]]></content:encoded>
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			<title><![CDATA[The Kodai Nation]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=61</link>
			<pubDate>Sat, 30 Jan 2021 03:41:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=100">Norexian</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=61</guid>
			<description><![CDATA[So stepping out of the world for a minute here to explain what Kadoi is and who is/will be involved.<br />
<br />
Kodai is going to be an area of four places (Two of which locations are locked in, one is almost finished) all connected by a disused underground railroad (Disused can be guessed by the fact the track is red and the sleepers are dark brown)<br />
<br />
Kodai Meadows is the main hub. This is where all members who are part of Kodai build at least one build. <br />
<br />
Kodai Homestead is a little village, very few if any people will be building there other then the main builders. <br />
<br />
Forwardbase Kodai which is [redacted] for the Kodai region. Here people belonging to the [redacted] will be building their [redacted] (Very secretive, pay attention to lore for more) <br />
<br />
Kodai Rise where the "astroids" destroyed the hamlet and rail system there. Big flaming mess, lots of death. <br />
<br />
All of this is of course connected by the 18x15y2000z (rough estimate on Z cords) underground railway with stations at each point. <br />
<br />
This build is two parted: <br />
The lore around it and the builds themselves. <br />
<br />
There are three main builders involved, but anyone is welcome to build a build at Kodai Meadows. <br />
<br />
To be part of Kodai Lore, you have to have one build at Kodai Meadows. <br />
<br />
The three main builders and their responsibilities:<br />
Norexian: The Lore writer+train builder <br />
Chimi: The building Planner+ Lore reviewer+builder<br />
Skeevel: The Main Builder+ [redacted] builder<br />
<br />
Included below (If i did it right) is an image of roughly what Kodai will look like. Meadows and Homestead locations are locked in. Forwardbase and Rise, locations not yet found but will update accordingly. <br />
<br />
I will update this thread on behalf of all three when there is more information about locations or whatever.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[So stepping out of the world for a minute here to explain what Kadoi is and who is/will be involved.<br />
<br />
Kodai is going to be an area of four places (Two of which locations are locked in, one is almost finished) all connected by a disused underground railroad (Disused can be guessed by the fact the track is red and the sleepers are dark brown)<br />
<br />
Kodai Meadows is the main hub. This is where all members who are part of Kodai build at least one build. <br />
<br />
Kodai Homestead is a little village, very few if any people will be building there other then the main builders. <br />
<br />
Forwardbase Kodai which is [redacted] for the Kodai region. Here people belonging to the [redacted] will be building their [redacted] (Very secretive, pay attention to lore for more) <br />
<br />
Kodai Rise where the "astroids" destroyed the hamlet and rail system there. Big flaming mess, lots of death. <br />
<br />
All of this is of course connected by the 18x15y2000z (rough estimate on Z cords) underground railway with stations at each point. <br />
<br />
This build is two parted: <br />
The lore around it and the builds themselves. <br />
<br />
There are three main builders involved, but anyone is welcome to build a build at Kodai Meadows. <br />
<br />
To be part of Kodai Lore, you have to have one build at Kodai Meadows. <br />
<br />
The three main builders and their responsibilities:<br />
Norexian: The Lore writer+train builder <br />
Chimi: The building Planner+ Lore reviewer+builder<br />
Skeevel: The Main Builder+ [redacted] builder<br />
<br />
Included below (If i did it right) is an image of roughly what Kodai will look like. Meadows and Homestead locations are locked in. Forwardbase and Rise, locations not yet found but will update accordingly. <br />
<br />
I will update this thread on behalf of all three when there is more information about locations or whatever.<br /><!-- start: postbit_attachments_attachment -->
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			<title><![CDATA[Form submission: Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=60</link>
			<pubDate>Fri, 29 Jan 2021 01:38:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=100">Norexian</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=60</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: CoGSimpRex<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: -1415 63 -10506<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Description</span>: To the far south of Dawntree, you will find the peaceful Hamlet of Kodai Meadows. Whilst all is peaceful and calm looking now, Kodai has a dark and warful past, which includes, war of heavily destruction, fire, death and heartbreaking losses... <br />
<br />
Kodai Meadows itself is a realitively peaceful hamlet. It is the northern most point in the system, with it being the connection to the main line towards Dawntree. Arriving from the north the first thing you will see is an old railway carriage. Upon closer investigation you will see that it is on disused railways, with track leading down hill, but the track has caved in! the carriage itself has been rebuilt to be a Camping Coach. With your knowledge of trains you know this must be old! The last one took out of comision back in 1971. Aha! That explains the track being old, and also the fact the rolling stock is not the same size as the mainline trains!<br />
<br />
Moving on towards the east you will quickly find a pit. Ignoring said pit but continuing down it you will soon come to the underground station of Kodai Meadows. This railway, whilst still under construction will lead towards [redacted], Kodai Homestead, and the fatal area of Kodai Rise. Looking at Kodai Meadows station, you sniff the musty air, and see the dark sleepers, and red tracks. This rail has not been used for years. You guess at least 50-75 years. That is just proven even more by the vast amount of cobwebs everywhere.<br />
<br />
Going back to the surface and making your way through the peaceful farmlands towards the west you will eventually stumble accross the wooden bunker. Hidden just underground beneath a layer of leaves and glass is the Honorable Guardsman's Bunker. The Guardsman has protected the Magistrate for eons. You find him weapons laid to rest, tending to his farm and wheat. He smiles when he sees you. "Ahh I been expecting you! Follow me youngling and let me tell you a story. The story of the Ancient Kodains and how they saved your planet without you even realizing!" Taken in awe, by this ancient Guardsman, and feeling safe around him, you follow him as he starts to hobble his way across the bridge and towards Kodai Meadows station. As you follow, he begins to tell the story behind Kodai leaving you in pure amazement...<br />
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			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: CoGSimpRex<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: -1415 63 -10506<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b">Description</span>: To the far south of Dawntree, you will find the peaceful Hamlet of Kodai Meadows. Whilst all is peaceful and calm looking now, Kodai has a dark and warful past, which includes, war of heavily destruction, fire, death and heartbreaking losses... <br />
<br />
Kodai Meadows itself is a realitively peaceful hamlet. It is the northern most point in the system, with it being the connection to the main line towards Dawntree. Arriving from the north the first thing you will see is an old railway carriage. Upon closer investigation you will see that it is on disused railways, with track leading down hill, but the track has caved in! the carriage itself has been rebuilt to be a Camping Coach. With your knowledge of trains you know this must be old! The last one took out of comision back in 1971. Aha! That explains the track being old, and also the fact the rolling stock is not the same size as the mainline trains!<br />
<br />
Moving on towards the east you will quickly find a pit. Ignoring said pit but continuing down it you will soon come to the underground station of Kodai Meadows. This railway, whilst still under construction will lead towards [redacted], Kodai Homestead, and the fatal area of Kodai Rise. Looking at Kodai Meadows station, you sniff the musty air, and see the dark sleepers, and red tracks. This rail has not been used for years. You guess at least 50-75 years. That is just proven even more by the vast amount of cobwebs everywhere.<br />
<br />
Going back to the surface and making your way through the peaceful farmlands towards the west you will eventually stumble accross the wooden bunker. Hidden just underground beneath a layer of leaves and glass is the Honorable Guardsman's Bunker. The Guardsman has protected the Magistrate for eons. You find him weapons laid to rest, tending to his farm and wheat. He smiles when he sees you. "Ahh I been expecting you! Follow me youngling and let me tell you a story. The story of the Ancient Kodains and how they saved your planet without you even realizing!" Taken in awe, by this ancient Guardsman, and feeling safe around him, you follow him as he starts to hobble his way across the bridge and towards Kodai Meadows station. As you follow, he begins to tell the story behind Kodai leaving you in pure amazement...<br />
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			<title><![CDATA[BakaPixel's Architect Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=52</link>
			<pubDate>Mon, 25 Jan 2021 16:33:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=101">BakaPixel</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=52</guid>
			<description><![CDATA[Returning user form many many moons ago, Soltris/Sol, I am once again asking for Architect rank. I submit to you most holy of readers the fruits of my efforts, behold the mighty Cataclysm's Edge as it hovers ready to tear the ground asunder. I beseech thee, grant my request so that I might make this an even grander spectacle.<br /><!-- start: postbit_attachments_attachment -->
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			<content:encoded><![CDATA[Returning user form many many moons ago, Soltris/Sol, I am once again asking for Architect rank. I submit to you most holy of readers the fruits of my efforts, behold the mighty Cataclysm's Edge as it hovers ready to tear the ground asunder. I beseech thee, grant my request so that I might make this an even grander spectacle.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://foxelbox.com/forums/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=50" target="_blank" title="">20210125_083723.png</a> (Size: 1.42 MB / Downloads: 11)
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<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=51" target="_blank" title="">20210125_083740.png</a> (Size: 1.08 MB / Downloads: 10)
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			<title><![CDATA[Form submission: Rank Request]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=45</link>
			<pubDate>Sat, 09 Jan 2021 22:48:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=99">Chessfreak</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=45</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: chessfreak<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: 3900/-1315/72<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">Description</span>: A small lakeside cottage with some farming area on the back and some basic workshop equipment in the basement. All normal looking from the outside.<br />
<br />
But if you step through the well, you get to the entrance of a multi-level underground area packed with areas for cattle, some automated farms (sugar cane, bamboo, wool, steak/leather and cooked chicken/feathers) and a sheep farm with all the colors separated (I had all colors twice, but animals seem to smell food through other blocks, so some of them got crushed to death on accident before I had built that area).<br />
<br />
Water elevators make getting to each level fast and easy.<br />
<br />
For easy transportation of animals there is a hidden backdoor/staircase connecting every underground level to each other and to ground.<br />
<br />
My goal is to have all buildings/farms etc to not stick out of the surrounding environment.<br />
<br />
The current state took me a few weeks, thanks to the existing XP grinder.<br />
<br />
Xaihn has already seen it ingame.<br /><!-- start: postbit_attachments_attachment -->
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			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Minecraft Username</span>: chessfreak<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">In game coordinates and world</span>: 3900/-1315/72<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">Description</span>: A small lakeside cottage with some farming area on the back and some basic workshop equipment in the basement. All normal looking from the outside.<br />
<br />
But if you step through the well, you get to the entrance of a multi-level underground area packed with areas for cattle, some automated farms (sugar cane, bamboo, wool, steak/leather and cooked chicken/feathers) and a sheep farm with all the colors separated (I had all colors twice, but animals seem to smell food through other blocks, so some of them got crushed to death on accident before I had built that area).<br />
<br />
Water elevators make getting to each level fast and easy.<br />
<br />
For easy transportation of animals there is a hidden backdoor/staircase connecting every underground level to each other and to ground.<br />
<br />
My goal is to have all buildings/farms etc to not stick out of the surrounding environment.<br />
<br />
The current state took me a few weeks, thanks to the existing XP grinder.<br />
<br />
Xaihn has already seen it ingame.<br /><!-- start: postbit_attachments_attachment -->
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