Amongst the tops of the spruce trees separating Kodai Meadows and a neighboring village, a monumental silhouette towers over, almost blocking the sunlight. It’s mysterious origins and large doorway entice you to it as you come across the Great Tree of Kodai. What once was used as a housing/training grounds for the soldiers of old now stands as a testament to the trials they endured to ensure they’re preparations for what seemed inevitable. Can you survive the gauntlet to the top? What of the secrets below? As old as it may be, you can be sure to find the remains of those who tried and failed the gauntlet of the Great Tree.
Posted by: Norexian - 01-31-2021, 05:14 PM - Forum: General
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Hey all! As you might of seen from my Co-op build post or ADV Builder application, I am building the nation of Kodai (along with Skeevel and Ch1mi) We each have our strong points, mine being lore writing. Each chapter will be in its own google doc which I will post on this thread.
Any feedback is always welcome, and if you want to be part of the lore it is very simple. Just have a build in Kodai Meadows. (The one place which actually exists so far) and send me a message!
The people not in lore yet who will be getting added later on so far: Harv, Skeevel+gf, Chimi, and maybe YOU?
So stepping out of the world for a minute here to explain what Kadoi is and who is/will be involved.
Kodai is going to be an area of four places (Two of which locations are locked in, one is almost finished) all connected by a disused underground railroad (Disused can be guessed by the fact the track is red and the sleepers are dark brown)
Kodai Meadows is the main hub. This is where all members who are part of Kodai build at least one build.
Kodai Homestead is a little village, very few if any people will be building there other then the main builders.
Forwardbase Kodai which is [redacted] for the Kodai region. Here people belonging to the [redacted] will be building their [redacted] (Very secretive, pay attention to lore for more)
Kodai Rise where the "astroids" destroyed the hamlet and rail system there. Big flaming mess, lots of death.
All of this is of course connected by the 18x15y2000z (rough estimate on Z cords) underground railway with stations at each point.
This build is two parted:
The lore around it and the builds themselves.
There are three main builders involved, but anyone is welcome to build a build at Kodai Meadows.
To be part of Kodai Lore, you have to have one build at Kodai Meadows.
The three main builders and their responsibilities:
Norexian: The Lore writer+train builder
Chimi: The building Planner+ Lore reviewer+builder
Skeevel: The Main Builder+ [redacted] builder
Included below (If i did it right) is an image of roughly what Kodai will look like. Meadows and Homestead locations are locked in. Forwardbase and Rise, locations not yet found but will update accordingly.
I will update this thread on behalf of all three when there is more information about locations or whatever.
In game coordinates and world: -1415 63 -10506 Description: To the far south of Dawntree, you will find the peaceful Hamlet of Kodai Meadows. Whilst all is peaceful and calm looking now, Kodai has a dark and warful past, which includes, war of heavily destruction, fire, death and heartbreaking losses...
Kodai Meadows itself is a realitively peaceful hamlet. It is the northern most point in the system, with it being the connection to the main line towards Dawntree. Arriving from the north the first thing you will see is an old railway carriage. Upon closer investigation you will see that it is on disused railways, with track leading down hill, but the track has caved in! the carriage itself has been rebuilt to be a Camping Coach. With your knowledge of trains you know this must be old! The last one took out of comision back in 1971. Aha! That explains the track being old, and also the fact the rolling stock is not the same size as the mainline trains!
Moving on towards the east you will quickly find a pit. Ignoring said pit but continuing down it you will soon come to the underground station of Kodai Meadows. This railway, whilst still under construction will lead towards [redacted], Kodai Homestead, and the fatal area of Kodai Rise. Looking at Kodai Meadows station, you sniff the musty air, and see the dark sleepers, and red tracks. This rail has not been used for years. You guess at least 50-75 years. That is just proven even more by the vast amount of cobwebs everywhere.
Going back to the surface and making your way through the peaceful farmlands towards the west you will eventually stumble accross the wooden bunker. Hidden just underground beneath a layer of leaves and glass is the Honorable Guardsman's Bunker. The Guardsman has protected the Magistrate for eons. You find him weapons laid to rest, tending to his farm and wheat. He smiles when he sees you. "Ahh I been expecting you! Follow me youngling and let me tell you a story. The story of the Ancient Kodains and how they saved your planet without you even realizing!" Taken in awe, by this ancient Guardsman, and feeling safe around him, you follow him as he starts to hobble his way across the bridge and towards Kodai Meadows station. As you follow, he begins to tell the story behind Kodai leaving you in pure amazement...
Returning user form many many moons ago, Soltris/Sol, I am once again asking for Architect rank. I submit to you most holy of readers the fruits of my efforts, behold the mighty Cataclysm's Edge as it hovers ready to tear the ground asunder. I beseech thee, grant my request so that I might make this an even grander spectacle.
In game coordinates and world: 3900/-1315/72 Description: A small lakeside cottage with some farming area on the back and some basic workshop equipment in the basement. All normal looking from the outside.
But if you step through the well, you get to the entrance of a multi-level underground area packed with areas for cattle, some automated farms (sugar cane, bamboo, wool, steak/leather and cooked chicken/feathers) and a sheep farm with all the colors separated (I had all colors twice, but animals seem to smell food through other blocks, so some of them got crushed to death on accident before I had built that area).
Water elevators make getting to each level fast and easy.
For easy transportation of animals there is a hidden backdoor/staircase connecting every underground level to each other and to ground.
My goal is to have all buildings/farms etc to not stick out of the surrounding environment.
The current state took me a few weeks, thanks to the existing XP grinder.
In game coordinates and world: 1799, 94, -2577 (Main Overworld, XYZ) Description: This is the culmination of a couple weeks' worth of work and about the most creative thing my smooth caveman brain can manage.
The pyramid and tree farm are a couple of the larger builds with a handful of pavilions scattered about.
It's all a WIP so there will likely be a lot changed and polished as I go. I hope this and the fact that I used to be a Super Admin is enough to prove that I'm able to be trusted with creative.