So stepping out of the world for a minute here to explain what Kadoi is and who is/will be involved.
Kodai is going to be an area of four places (Two of which locations are locked in, one is almost finished) all connected by a disused underground railroad (Disused can be guessed by the fact the track is red and the sleepers are dark brown)
Kodai Meadows is the main hub. This is where all members who are part of Kodai build at least one build.
Kodai Homestead is a little village, very few if any people will be building there other then the main builders.
Forwardbase Kodai which is [redacted] for the Kodai region. Here people belonging to the [redacted] will be building their [redacted] (Very secretive, pay attention to lore for more)
Kodai Rise where the "astroids" destroyed the hamlet and rail system there. Big flaming mess, lots of death.
All of this is of course connected by the 18x15y2000z (rough estimate on Z cords) underground railway with stations at each point.
This build is two parted:
The lore around it and the builds themselves.
There are three main builders involved, but anyone is welcome to build a build at Kodai Meadows.
To be part of Kodai Lore, you have to have one build at Kodai Meadows.
The three main builders and their responsibilities:
Norexian: The Lore writer+train builder
Chimi: The building Planner+ Lore reviewer+builder
Skeevel: The Main Builder+ [redacted] builder
Included below (If i did it right) is an image of roughly what Kodai will look like. Meadows and Homestead locations are locked in. Forwardbase and Rise, locations not yet found but will update accordingly.
I will update this thread on behalf of all three when there is more information about locations or whatever.
In game coordinates and world: -1415 63 -10506 Description: To the far south of Dawntree, you will find the peaceful Hamlet of Kodai Meadows. Whilst all is peaceful and calm looking now, Kodai has a dark and warful past, which includes, war of heavily destruction, fire, death and heartbreaking losses...
Kodai Meadows itself is a realitively peaceful hamlet. It is the northern most point in the system, with it being the connection to the main line towards Dawntree. Arriving from the north the first thing you will see is an old railway carriage. Upon closer investigation you will see that it is on disused railways, with track leading down hill, but the track has caved in! the carriage itself has been rebuilt to be a Camping Coach. With your knowledge of trains you know this must be old! The last one took out of comision back in 1971. Aha! That explains the track being old, and also the fact the rolling stock is not the same size as the mainline trains!
Moving on towards the east you will quickly find a pit. Ignoring said pit but continuing down it you will soon come to the underground station of Kodai Meadows. This railway, whilst still under construction will lead towards [redacted], Kodai Homestead, and the fatal area of Kodai Rise. Looking at Kodai Meadows station, you sniff the musty air, and see the dark sleepers, and red tracks. This rail has not been used for years. You guess at least 50-75 years. That is just proven even more by the vast amount of cobwebs everywhere.
Going back to the surface and making your way through the peaceful farmlands towards the west you will eventually stumble accross the wooden bunker. Hidden just underground beneath a layer of leaves and glass is the Honorable Guardsman's Bunker. The Guardsman has protected the Magistrate for eons. You find him weapons laid to rest, tending to his farm and wheat. He smiles when he sees you. "Ahh I been expecting you! Follow me youngling and let me tell you a story. The story of the Ancient Kodains and how they saved your planet without you even realizing!" Taken in awe, by this ancient Guardsman, and feeling safe around him, you follow him as he starts to hobble his way across the bridge and towards Kodai Meadows station. As you follow, he begins to tell the story behind Kodai leaving you in pure amazement...
Returning user form many many moons ago, Soltris/Sol, I am once again asking for Architect rank. I submit to you most holy of readers the fruits of my efforts, behold the mighty Cataclysm's Edge as it hovers ready to tear the ground asunder. I beseech thee, grant my request so that I might make this an even grander spectacle.
In game coordinates and world: 3900/-1315/72 Description: A small lakeside cottage with some farming area on the back and some basic workshop equipment in the basement. All normal looking from the outside.
But if you step through the well, you get to the entrance of a multi-level underground area packed with areas for cattle, some automated farms (sugar cane, bamboo, wool, steak/leather and cooked chicken/feathers) and a sheep farm with all the colors separated (I had all colors twice, but animals seem to smell food through other blocks, so some of them got crushed to death on accident before I had built that area).
Water elevators make getting to each level fast and easy.
For easy transportation of animals there is a hidden backdoor/staircase connecting every underground level to each other and to ground.
My goal is to have all buildings/farms etc to not stick out of the surrounding environment.
The current state took me a few weeks, thanks to the existing XP grinder.
In game coordinates and world: 1799, 94, -2577 (Main Overworld, XYZ) Description: This is the culmination of a couple weeks' worth of work and about the most creative thing my smooth caveman brain can manage.
The pyramid and tree farm are a couple of the larger builds with a handful of pavilions scattered about.
It's all a WIP so there will likely be a lot changed and polished as I go. I hope this and the fact that I used to be a Super Admin is enough to prove that I'm able to be trusted with creative.
Would it be possible to provide an archive of old maps?
I know there have been a few revisons but it seems the torrents are now dead, if the torrents can be revived Id be more than happy to try and seed the torrents for as long as posibble on a seed box
PlatinumWolffe's Prismarine Palace is the product of ideas and building techniques I've collected over the past several years. It consists of a defensive castle wall surrounding a courtyard upon which two Japanese-style houses, known as Minkas, are located.
With the new FoxelBox Build Feature Series, players can submit their builds and creations for selection to be featured on our Discord, Forums, and Planet Minecraft pages! Certain unique accolades will be given to survival and creative builds in addition to Architect-Achieving builds. For one month, a certain number of player builds will be featured on rotation changing each month. If a build is selected, a few things are guaranteed for your build:
Featured Submissions will be available to visit via a warp lasting for that month.
Featured Submissions can be protected via WorldGuard for the duration of the feature rotation.
Featured Submissions will be saved with worldedit schematics and given to the creator.
Users on feature rotation will be given a unique in-game/discord tag while their creation is featured.*
Pinnacle Status
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A permanent warp point to their build location.
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A full schematic save given to the creator and saved throughout game versions.
A permanent placement into a Feature Series Hall of Fame build.*
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Until we create a submission form, please follow this posting guide:
New Feature Submissions should go into the Build forum section.
Feature Submissions MUST contain the prefix " [Feature Submission] - " in the thread subject.
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You may submit three unique builds per month.*
Items notated with a * are currently not available, or are in discussions for implementation or changes.
Our update to 1.16.1 is coming in two weeks!! On July 18th the server will go down for full back up and update. The nether will be reset to allow for the new nether generation features! Please request a build save before then in the replies here!