<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[FoxelBox Gaming Community - Announcements]]></title>
		<link>https://foxelbox.com/forums/</link>
		<description><![CDATA[FoxelBox Gaming Community - https://foxelbox.com/forums]]></description>
		<pubDate>Wed, 13 May 2026 10:16:15 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Update 1.21.4 Now Available on FoxelBox!]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=594</link>
			<pubDate>Thu, 09 Jan 2025 20:05:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=31">Xaihn</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=594</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">The FoxelBox server has recently been updated to the 1.21.4 version of Minecraft!</span><br />
<br />
Major updates to the server include:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New map for newer generation and features</span><ul class="mycode_list"><li>We have updated the map to allow for newer game features and terrain generation.<br />
</li>
<li>While Terralith 2.0 was interesting, it was too far detached from survival to be playable for some.<br />
</li>
<li>As per usual, the old map is still accessible to Staff. If you have an old build that needs to be ported over from the previous map, please reach out to a Staff member for assistance.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Guests are no longer confined to their own space</span><ul class="mycode_list"><li>Invite your friends to play with you on the same map immediately!<br />
</li>
<li>The reach of their exploration is limited to a 2,000-block diameter around spawn.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">New methods for promoting players</span><ul class="mycode_list"><li>We are planning to move away from the build-focused promotion system.<br />
</li>
<li>While you can still obtain rank through building, we intend to help people progress through the ranks with various other methods such as community involvement.<br />
</li>
<li>More to come on these other avenues for promotion soon.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Player home limitations</span><ul class="mycode_list"><li>To promote the use of warps and community building, we have limited the number of homes you can set to one (1) per player.<br />
</li>
<li>There are already several Yeet Pad warps set up outside spawn to transport players to new regions of the map.<br />
</li>
<li>We will open a Warp Request form on the forums for players looking to create new warps for the server.<br />
</li>
<li>Requirements may apply for the request process. More to come when the request form opens up.<br />
</li>
</ul>
<br />
Please reply to this thread or message in #minecraft on Discord with any questions you may have.<br />
<br />
We're excited to see everyone on the new map, and look forward to a great year on FoxelBox!<br />
Thank you,<br />
FoxelBox Staff]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">The FoxelBox server has recently been updated to the 1.21.4 version of Minecraft!</span><br />
<br />
Major updates to the server include:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">New map for newer generation and features</span><ul class="mycode_list"><li>We have updated the map to allow for newer game features and terrain generation.<br />
</li>
<li>While Terralith 2.0 was interesting, it was too far detached from survival to be playable for some.<br />
</li>
<li>As per usual, the old map is still accessible to Staff. If you have an old build that needs to be ported over from the previous map, please reach out to a Staff member for assistance.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Guests are no longer confined to their own space</span><ul class="mycode_list"><li>Invite your friends to play with you on the same map immediately!<br />
</li>
<li>The reach of their exploration is limited to a 2,000-block diameter around spawn.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">New methods for promoting players</span><ul class="mycode_list"><li>We are planning to move away from the build-focused promotion system.<br />
</li>
<li>While you can still obtain rank through building, we intend to help people progress through the ranks with various other methods such as community involvement.<br />
</li>
<li>More to come on these other avenues for promotion soon.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Player home limitations</span><ul class="mycode_list"><li>To promote the use of warps and community building, we have limited the number of homes you can set to one (1) per player.<br />
</li>
<li>There are already several Yeet Pad warps set up outside spawn to transport players to new regions of the map.<br />
</li>
<li>We will open a Warp Request form on the forums for players looking to create new warps for the server.<br />
</li>
<li>Requirements may apply for the request process. More to come when the request form opens up.<br />
</li>
</ul>
<br />
Please reply to this thread or message in #minecraft on Discord with any questions you may have.<br />
<br />
We're excited to see everyone on the new map, and look forward to a great year on FoxelBox!<br />
Thank you,<br />
FoxelBox Staff]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Caves & Cliffs Update Coming To FoxelBox]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=593</link>
			<pubDate>Sat, 08 Jan 2022 19:22:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=31">Xaihn</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=593</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Hello FoxelBox!</span></span><span style="font-size: small;" class="mycode_size"> </span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">This post will mostly mirror the announcement in Discord but will include some additional information. We will be leaving this thread open for any questions.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We hope the holidays were wonderful for you and yours, and we figure what better way to greet the new year than to announce we are officially updating to Caves &amp; Cliffs (1.18.1) on <span style="font-weight: bold;" class="mycode_b">January 15, 2022.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">As with every major update that significantly changes terrain generation, <span style="font-weight: bold;" class="mycode_b">our map will be updated.</span> We recommend marking the build you want to save, and putting a message in the new schematics channel on Discord with its coordinates so a member of staff can save your build (limitations apply, more information is posted in the schematics channel)</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In the following two weeks from this message, we have begun setting up the new map as Jawa continues to iron out plugins and permissions. If there is anything you all would like to see in the new server spawn/hub, please let us know in the Minecraft Discord channel!</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">New features and changes:</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">Feature Changes</span></span></span></span><br />
<br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New map generation: <span style="color: #9a00b2;" class="mycode_color">Terralith 2.0</span>!</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Because we are resetting the map due to major terrain generation changes in Caves &amp; Cliffs, we are using the data pack Terralith 2.0.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">This data pack hosts some incredible custom biomes and terrain generation that compliment the new build height and depths well.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Check out their page on <a href="https://www.curseforge.com/minecraft/mc-mods/terralith" target="_blank" rel="noopener" class="mycode_url">Curse Forge</a> to preview what the new generation looks like!</span></span><br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: The Guest Region</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The Guest region is no longer a part of the main map and is hosted in its own world separate from the main map.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Players of any rank are now able to play in the Guest region (locked to survival).<br />
- We want members of the server who invite their friends to play together.</span></span><br />
- We understand being a guest for a trial period before getting to play together can be frustrating and ultimately defeat the purpose of inviting them on our server.<br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Like with the old Guest region; lava/obsidian are removed entirely and players cannot access the Nether or End dimensions.</span></span><br />
- This is to prevent extreme grief such as lava casting.<br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: Homes</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Homes are now limited per rank.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">Changes not finalized, limits TBD.</span></span></span><br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-family: Verdana;" class="mycode_font">Ranking Changes</span><br />
</span></span></span><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New rank: <span style="color: #0074d9;" class="mycode_color">Super Builder</span>!</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #0074d9;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Super Builder</span></span> has replaced <span style="color: #17b529;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Advanced Builder</span></span> as the creative-enabled rank. </span></span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Changes to: <span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span> rank is now survival-only. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We are adding new features to the rank that separate it from Builder.<br />
- Survival Fly (/sfly)<br />
- Walk Speed/Fly Speed (/speed &lt;#&gt;)<br />
- Personal Time/Weather (/ptime, /pweather)<br />
- Fullbright (/fullbright)</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All features are available with every rank beyond <span style="font-weight: bold;" class="mycode_b"><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span></span></span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Additional information to rank changes:</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Existing <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced </span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Builders</span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"> will be given the choice to remain in their current rank or be promoted immediately to <span style="font-weight: bold;" class="mycode_b"><span style="color: #0074d9;" class="mycode_color">Super Builder</span></span>.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Adding a new tier to the hierarchy can seem daunting but rest assured, this does not mean getting creative will be more difficult.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In an effort to smooth out the progression from <span style="font-weight: bold;" class="mycode_b"><span style="color: #4cea5e;" class="mycode_color">Builder</span></span> to <span style="font-weight: bold;" class="mycode_b"><span style="color: #419dc1;" class="mycode_color">Architect</span></span>, we have balanced the ranks so there are 2 survival and 2 creative ranks. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We have also tweaked the approval of rank applications to be more uniform. </span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">As always, we're excited to see every one of you with the new update! We hope that 2022 can be a year of growth for our community and that these changes will lend themselves to new and old members alike. We are open to suggestions and concerns. This will be a large transition however, we aim to make this as painless as possible.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">This thread will be updated periodically with additional changes as some changes are not finalized. The changelog will be in the thread below.</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This document may be modified, restated, and/or amended at any time at the discretion of the Senior Management of FoxelBox or its owners.</span></span></div>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Hello FoxelBox!</span></span><span style="font-size: small;" class="mycode_size"> </span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">This post will mostly mirror the announcement in Discord but will include some additional information. We will be leaving this thread open for any questions.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We hope the holidays were wonderful for you and yours, and we figure what better way to greet the new year than to announce we are officially updating to Caves &amp; Cliffs (1.18.1) on <span style="font-weight: bold;" class="mycode_b">January 15, 2022.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">As with every major update that significantly changes terrain generation, <span style="font-weight: bold;" class="mycode_b">our map will be updated.</span> We recommend marking the build you want to save, and putting a message in the new schematics channel on Discord with its coordinates so a member of staff can save your build (limitations apply, more information is posted in the schematics channel)</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In the following two weeks from this message, we have begun setting up the new map as Jawa continues to iron out plugins and permissions. If there is anything you all would like to see in the new server spawn/hub, please let us know in the Minecraft Discord channel!</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">New features and changes:</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">Feature Changes</span></span></span></span><br />
<br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New map generation: <span style="color: #9a00b2;" class="mycode_color">Terralith 2.0</span>!</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Because we are resetting the map due to major terrain generation changes in Caves &amp; Cliffs, we are using the data pack Terralith 2.0.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">This data pack hosts some incredible custom biomes and terrain generation that compliment the new build height and depths well.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Check out their page on <a href="https://www.curseforge.com/minecraft/mc-mods/terralith" target="_blank" rel="noopener" class="mycode_url">Curse Forge</a> to preview what the new generation looks like!</span></span><br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: The Guest Region</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The Guest region is no longer a part of the main map and is hosted in its own world separate from the main map.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Players of any rank are now able to play in the Guest region (locked to survival).<br />
- We want members of the server who invite their friends to play together.</span></span><br />
- We understand being a guest for a trial period before getting to play together can be frustrating and ultimately defeat the purpose of inviting them on our server.<br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Like with the old Guest region; lava/obsidian are removed entirely and players cannot access the Nether or End dimensions.</span></span><br />
- This is to prevent extreme grief such as lava casting.<br />
</li>
</ul>
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Changes to: Homes</span></span></span><ul class="mycode_list"><li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Homes are now limited per rank.</span></span><br />
</li>
<li><span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">Changes not finalized, limits TBD.</span></span></span><br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-family: Verdana;" class="mycode_font">Ranking Changes</span><br />
</span></span></span><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">New rank: <span style="color: #0074d9;" class="mycode_color">Super Builder</span>!</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #0074d9;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Super Builder</span></span> has replaced <span style="color: #17b529;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Advanced Builder</span></span> as the creative-enabled rank. </span></span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Changes to: <span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">The <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span> rank is now survival-only. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We are adding new features to the rank that separate it from Builder.<br />
- Survival Fly (/sfly)<br />
- Walk Speed/Fly Speed (/speed &lt;#&gt;)<br />
- Personal Time/Weather (/ptime, /pweather)<br />
- Fullbright (/fullbright)</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All features are available with every rank beyond <span style="font-weight: bold;" class="mycode_b"><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #17b529;" class="mycode_color">Advanced Builder</span></span></span></span></span></span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Additional information to rank changes:</span></span></span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Existing <span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Advanced </span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><span style="color: #17b529;" class="mycode_color">Builders</span></span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"> will be given the choice to remain in their current rank or be promoted immediately to <span style="font-weight: bold;" class="mycode_b"><span style="color: #0074d9;" class="mycode_color">Super Builder</span></span>.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Adding a new tier to the hierarchy can seem daunting but rest assured, this does not mean getting creative will be more difficult.</span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">In an effort to smooth out the progression from <span style="font-weight: bold;" class="mycode_b"><span style="color: #4cea5e;" class="mycode_color">Builder</span></span> to <span style="font-weight: bold;" class="mycode_b"><span style="color: #419dc1;" class="mycode_color">Architect</span></span>, we have balanced the ranks so there are 2 survival and 2 creative ranks. </span></span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">We have also tweaked the approval of rank applications to be more uniform. </span></span><br />
</li>
</ul>
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: small;" class="mycode_size">As always, we're excited to see every one of you with the new update! We hope that 2022 can be a year of growth for our community and that these changes will lend themselves to new and old members alike. We are open to suggestions and concerns. This will be a large transition however, we aim to make this as painless as possible.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">This thread will be updated periodically with additional changes as some changes are not finalized. The changelog will be in the thread below.</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This document may be modified, restated, and/or amended at any time at the discretion of the Senior Management of FoxelBox or its owners.</span></span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FoxelBox Build Feature Series]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=17</link>
			<pubDate>Tue, 01 Sep 2020 19:28:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=53">Iraxia</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=17</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The FoxelBox Feature Series</span></span></div>
<br />
With the new <span style="font-weight: bold;" class="mycode_b">FoxelBox Build Feature Series</span>, players can submit their builds and creations for selection to be featured on our Discord, Forums, and Planet Minecraft pages! Certain unique accolades will be given to survival and creative builds in addition to Architect-Achieving builds. For one month, a certain number of player builds will be featured on rotation changing each month. If a build is selected, a few things are guaranteed for your build: <br />
<br />
<ul class="mycode_list"><li>Featured Submissions will be available to visit via a warp lasting for that month.<br />
</li>
<li>Featured Submissions can be protected via WorldGuard for the duration of the feature rotation.<br />
</li>
<li>Featured Submissions will be saved with worldedit schematics and given to the creator.<br />
</li>
<li>Users on feature rotation will be given a unique in-game/discord tag while their creation is featured.<span style="color: #e82a1f;" class="mycode_color">*</span><br />
</li>
</ul>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Pinnacle Status</span></span></div>
<br />
Pinnacle builds are exceedingly exceptional builds, towns or creative structures selected through a staff vote to be permanently featured. Given their exceptional status, these builds are given the following.<br />
<ul class="mycode_list"><li>A permanent warp point to their build location.<br />
</li>
<li>A permanent world-guard protection region if desired.<br />
</li>
<li>A full schematic save given to the creator and saved throughout game versions.<br />
</li>
<li>A permanent placement into a Feature Series Hall of Fame build.<span style="color: #e82a1f;" class="mycode_color">*</span><br />
</li>
</ul>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How do I post my submissions?</span></span></div>
<br />
Until we create a submission form, please follow this posting guide:<br />
<ul class="mycode_list"><li>New Feature Submissions should go into the <a href="https://foxelbox.com/forums/forumdisplay.php?fid=5" target="_blank" rel="noopener" class="mycode_url">Build</a> forum section.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> contain the prefix " [Feature Submission] - " in the thread subject.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> contain at least three screenshots of your build.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> contain the coordinates to your build.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> have a description of your build. The length is up to you.<br />
</li>
<li>Only <span style="text-decoration: underline;" class="mycode_u">one</span> Feature Submission is allowed per build.<br />
</li>
<li>You may submit <span style="text-decoration: underline;" class="mycode_u">three</span> unique builds per month.<span style="color: #e82a1f;" class="mycode_color">*</span><br />
</li>
</ul>
<hr class="mycode_hr" />
<span style="color: #ff4136;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size">Items notated with a * are currently not available, or are in discussions for implementation or changes.</span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The FoxelBox Feature Series</span></span></div>
<br />
With the new <span style="font-weight: bold;" class="mycode_b">FoxelBox Build Feature Series</span>, players can submit their builds and creations for selection to be featured on our Discord, Forums, and Planet Minecraft pages! Certain unique accolades will be given to survival and creative builds in addition to Architect-Achieving builds. For one month, a certain number of player builds will be featured on rotation changing each month. If a build is selected, a few things are guaranteed for your build: <br />
<br />
<ul class="mycode_list"><li>Featured Submissions will be available to visit via a warp lasting for that month.<br />
</li>
<li>Featured Submissions can be protected via WorldGuard for the duration of the feature rotation.<br />
</li>
<li>Featured Submissions will be saved with worldedit schematics and given to the creator.<br />
</li>
<li>Users on feature rotation will be given a unique in-game/discord tag while their creation is featured.<span style="color: #e82a1f;" class="mycode_color">*</span><br />
</li>
</ul>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Pinnacle Status</span></span></div>
<br />
Pinnacle builds are exceedingly exceptional builds, towns or creative structures selected through a staff vote to be permanently featured. Given their exceptional status, these builds are given the following.<br />
<ul class="mycode_list"><li>A permanent warp point to their build location.<br />
</li>
<li>A permanent world-guard protection region if desired.<br />
</li>
<li>A full schematic save given to the creator and saved throughout game versions.<br />
</li>
<li>A permanent placement into a Feature Series Hall of Fame build.<span style="color: #e82a1f;" class="mycode_color">*</span><br />
</li>
</ul>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How do I post my submissions?</span></span></div>
<br />
Until we create a submission form, please follow this posting guide:<br />
<ul class="mycode_list"><li>New Feature Submissions should go into the <a href="https://foxelbox.com/forums/forumdisplay.php?fid=5" target="_blank" rel="noopener" class="mycode_url">Build</a> forum section.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> contain the prefix " [Feature Submission] - " in the thread subject.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> contain at least three screenshots of your build.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> contain the coordinates to your build.<br />
</li>
<li>Feature Submissions <span style="color: #ff857a;" class="mycode_color">MUST</span> have a description of your build. The length is up to you.<br />
</li>
<li>Only <span style="text-decoration: underline;" class="mycode_u">one</span> Feature Submission is allowed per build.<br />
</li>
<li>You may submit <span style="text-decoration: underline;" class="mycode_u">three</span> unique builds per month.<span style="color: #e82a1f;" class="mycode_color">*</span><br />
</li>
</ul>
<hr class="mycode_hr" />
<span style="color: #ff4136;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size">Items notated with a * are currently not available, or are in discussions for implementation or changes.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[1.16.1 Update is coming and old worlds are available!]]></title>
			<link>https://foxelbox.com/forums/showthread.php?tid=15</link>
			<pubDate>Sun, 05 Jul 2020 02:44:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://foxelbox.com/forums/member.php?action=profile&uid=20">Jawamaster</a>]]></dc:creator>
			<guid isPermaLink="false">https://foxelbox.com/forums/showthread.php?tid=15</guid>
			<description><![CDATA[Our update to 1.16.1 is coming in two weeks!! On July 18th the server will go down for full back up and update. The nether will be reset to allow for the new nether generation features! Please request a build save before then in the replies here!<br />
<br />
Our 17-19 worlds are now available for download via applicable torrent client! <a href="https://foxelbox.com/Foxelbox_world_17-19.torrent" target="_blank" rel="noopener" class="mycode_url">https://foxelbox.com/Foxelbox_world_17-19.torrent</a> (it is over 18gb so please be patient)<br />
<br />
Player local weather and time commands are coming too!]]></description>
			<content:encoded><![CDATA[Our update to 1.16.1 is coming in two weeks!! On July 18th the server will go down for full back up and update. The nether will be reset to allow for the new nether generation features! Please request a build save before then in the replies here!<br />
<br />
Our 17-19 worlds are now available for download via applicable torrent client! <a href="https://foxelbox.com/Foxelbox_world_17-19.torrent" target="_blank" rel="noopener" class="mycode_url">https://foxelbox.com/Foxelbox_world_17-19.torrent</a> (it is over 18gb so please be patient)<br />
<br />
Player local weather and time commands are coming too!]]></content:encoded>
		</item>
	</channel>
</rss>